![]() ![]() In the early days, the CD format was considered for Nintendo's new console but they were convinced that cartridges were the better option for games due to their faster loading times compared to CDs.īy 1994 Project Reality became Ultra 64 and was shown off for the first time later in the year to the public and Midway even released arcade machines with Ultra 64 branding even though internally the hardware was hardly related to what would become the N64. Nintendo, however, were next to be shown SGI's design and they came up with a favourable business agreement, officially beginning Project Reality in 1993. (SGI) wanted to expand and took their video game system design to Sega but they rejected it even after showing initial interest. Code-named Project Reality, the N64 did not so much start off as a Nintendo console as such: computer graphics market leaders Silicon Graphics, Inc.
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